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The PC release was pushed to Spring 2016 to allow for further improvements including an unlocked framerate, increased visual fidelity, and ensure the connected nature of the game is stable. The announcement of a delay for the PC release was issued on September 14th, 2015 on the official Need for Speed website.
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These updates will be free to continue the title through an evolving live service. Post-launch updates are being released in intervals that include various gameplay changes, content packages, and patches. Main article: Need for Speed (2015)/Patch History Uploaded images can be given a "like" by other players with each like rewarding the author of the uploaded image with additional reputation points and currency. Players are able to capture images using the Snapshot feature, and upload them to the Need for Speed Network.
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It was revealed in a community update on the official Need for Speed website highlighting the delay in the PC release, that free content updates will be released post-launch to ensure that Need for Speed (2015) is an evolving and changing live service. The AllDrive system allows up to a total of 8 players to interact with each other in a single session, and is supported with fully dedicated servers. The five different methods of progression allow each player to create their own unique story, that can overlap across multiple paths, as they become the ultimate icon.Ī persistent online connection is required in order to play as it is a multiplayer only title, and is committed to providing a service with free content updates to evolve the gameplay experience.ĪllDrive allows players to join each other, interact with each other, and participate in races with improvements being made based on feedback from its implementation in Need for Speed: Rivals. Need for Speed (2015) allows the player to build their desired car through deep visual and performance customisation. Players can also choose to pull over, upon initiating a pursuit, and pay a fine as a means of avoiding a lengthy pursuit. Areas lacking a police presence are called " Safe Zones".Ī police pursuit will end once the player has been either busted or evades engaged police units. Players will find more police units patrolling downtown whilst others will have no police presence. Police will pursue players that are seen committing a driving offence, with the amount of available units differing across the Ventura Bay area.
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Need for Speed (2015) is the twenty-second title in the Need for Speed series developed by Ghost Games in Gothenburg, Sweden Guildford, England and Bucharest, Romania as well as Criterion Games, and Visceral Games using the Frostbite 3 engine.Įlectronic Arts published a press release on May 21st, 2015 highlighting key features in this upcoming title including it being a full reboot for the franchise, and not as a sequel to the Underground series.
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